The smuggling ring was heavily sponsored by the Buelens, and she was a main contributor to this.Then I put together an idea that she would be one of the main parties responsible for starting the first of the four successive wars between Nohr and Hoshido and added her to the involvement of the Nohrian smuggling border business.Whereas compared to Seraphina, Irma is already an established noblewoman and doesn’t have that strong of a grudge against the Durands.Compared to Theresa, she is much less extreme.Irma was a fairly difficult character to put together because I was worried she seemed like another rehash of Seraphina or Theresa.Unlike the rest of her family of mages, Irma is more focused on swords and bows, although she has used bows enhanced with magic.Normally, she ties her hair up, but sometimes things get cut loose, and she can get really scary when someone does that.She’s more of an archer than a swordswoman like her daughter, but she does have a really good skill with the blade.The difference is that Irma isn’t really into dragons. I remember going through that game and finding her such a striking antagonist, even if she wasn’t entirely a central one. Irma’s design draws a lot from Petrine from Fire Emblem: Path of Radiance.While Irma’s attempted invasion may have ultimately failed, her actions sowed the seeds of motivation for Nohr to attempt conquest of the east lands in the near future.Ī little more dry than the others, but this concludes the bios for the Nohrian Consorts! Arete, a Nohrian consort herself, will be included in an upcoming seciton about Valla’s royal family, along with her sister Eirene. Irma’s death was a huge blow for the Nohrians, for she had been a guiding figure in the war council.įor a while, Nohr would keep a steady hold on their portion of the Hoshidan plains, but later the Hoshidans would drive Nohr back over the border. Unable to curb her independent actions, the king and the rest of his war council was forced to join her under the grounds that they must protect their own.ĭuring the second phase of the Hoshidan-Nohr conflict, Consort Irma was slain by the Hoshidan Kinshi Knight Reina, who had sought to avenge her teacher and queen. She counted on the inexperience of the Hoshidans, who have never once had conflict for half a century, unlike the Nohrians, who had just emerged from a civil war. Using the confusion along the border, Irma led troops into the Hoshidan Plains and staked claim on Hoshidan territory as that of her own nation’s. Upon provocation, King Sumeragi declared war on the Kingdom of Nohr, but the Hoshidans, who haven’t seen war in decades, were not prepared for Irma’s cunning. Her arrow struck the Hoshidan queen directly in the heart, and sent east lands into a state of shock. After some thought, Irma drew back her bow and released. It wasn’t just any pegasus, but that of the Hoshidan Queen Ikona, who had been called with her fellow Sky Knights to perform border inspections. Fortune smiled down upon her when she spotted a pegasus flying above her. Irma used this ring as an attempt to test how the Hoshidans would react to these developments. Upon learning that House Pohl was sponsoring the booming smuggling ring and migrant work that operated the Hoshidan-Nohr border. Irma realized a lawful approach would succeed, and thus turned to other means. The king had long agreed that trade should be opened between Nohr and their eastern neighbor, but for many years, such talks were turned down. Irma grew especially concerned about the prosperity of her nation, and like many of her fellow colleagues, she believed that securing some of Hoshido’s plentiful land would help them. However, when Theresa later proved to pose a great threat to the balance of power, Irma favored Seraphina and also pushed for the king to issue the decree leading to the Massacre of Durand. Like many consorts, Irma was eager to use her position to influence kingdom affaris to benefit her house, but while her fellow consorts Seraphina and Theresa were, Irma took a more reserved approach to consolidating power, representing the more central party in matters pertaining to the court. Her pragmatism helped Garon defeat Oswald and ascend to the throne, earning her honors and a place in House Lorenzen as the new king’s consort. Lady Irma of Buelen, the daughter of the famed general and sorceror Fedele of Buelen, eagerly agreed to fight for then Prince Garon, if not for the sake of honoring her cousin Annaliese’s betrothal to King Hugo. Irma of Buelen: The Arrow That Ignited a WarĪfter the fall of Nohrian King Rembrandt by his brother, his sons enlisted the support of House Buelen to quell their uncle Oswald’s uprising.
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